MLC106: stop_condition combined with frozen_frame=True¶
qual reports MLC106 when a confirmed Scene.wait call passes
both a non-None stop_condition and a literal frozen_frame=True.
A stop condition needs a dynamic wait that re-renders and re-evaluates the
condition every frame; frozen_frame=True explicitly freezes the wait to a
single repeated frame. The two options contradict each other and Wait
raises ValueError.
- Default severity:
error - Minimum confidence:
certain - Implementation phase:
1 - Fix: changing to
frozen_frame=Falseis offered as an UNSAFE suggestion
An explicit stop_condition=None restates the default and does not fire.